Star Trek: Department of Temporal Investigations: The Collectors

The dedicated agents of the Federation Department of Temporal Investigations have their work cut out for them protecting the course of history from the dangers of time travel. But the galaxy is littered with artifacts that, in the wrong hands, could threaten reality. One of the DTI’s most crucial jobs is to track down these objects and lock them safely away in the Federation’s most secret and secure facility. When Agents Lucsly and Dulmur bring home an alien obelisk of incredible power, they are challenged by a 31st-century temporal agent who insists they surrender the mysterious artifact to her. But before they know it, the three agents are pulled into a corrupted future torn apart by a violent temporal war. While their DTI colleagues attempt to track them down, Lucsly and Dulmur must restore temporal peace by setting off on an epic journey through the ages, with the future of the galaxy hanging in the balance…

There’s a fun conceit with the Department of Temporal Investigations, in that the members of the Department in the time period that TNG/DS9/VOY exist in aren’t permitted to time travel. It’s technology they now about and know how dangerous it can be, but it’s just not permitted until a certain amount of time has passed and the galaxy is more mature. Turns out though, that with every rule there is an exception and “The Collectors” is a fun example of one of those exceptions. There’s a couple Jurassic Park sized story elements that I thought were overly goofy, but they worked for what they were.

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