Neo-Paris. 2084.Personal memories can now be digitized, bought, sold and traded. The last remnants of privacy and intimacy have been swept away in what appears to be a logical progression of the explosive growth of social networks at the beginning of the 21st century. The citizens themselves have accepted this surveillance society in exchange for the comfort only smart technology can provide. This memory economy gives immense power over society to just a handful of people.Remember Me is a 3rd person action adventure where players take on the role of Nilin, a former elite memory hunter with the ability to break into people’s minds and steal or even alter their memories. The authorities, fearful of her knowledge and capabilities have arrested Nilin and wiped her memory clean. After her escape from prison, Nilin sets out on a mission to recover her identity, helped by her last and only friend. This search for her past leads to her being hunted by the very people that created this surveillance society.
I originally skipped over this one because of how confusing the game mechanics seemed from the trailers, and it seemed like a poor man’s science fiction tale with some obvious parkour lifts from the Assassin’s Creed franchise. Additionally, it’s from Capcom, whom I’ve never really been a fan of their console releases. While I was correct in the Assassin’s Creed similarities, the rest of the game blew me away with how well done it all was. We’re coming up on it’s three year anniversary and I think this is one of the strongest soundtracks and tightest stories that I’ve played in that time period. The soundtrack alone is worth talking about just on it’s own merits. The London Philharmonia Orchestra as directed by Olivier Deriviere performs a set of tracks that were very likely strong and attention grabbing before digital artifacts and looping were added in. It’s the usage of digital glitching coupled with the on screen action that really drew my attention. The combat gets repetitive, but with the battle action tracks that kick in, I never once got bored by it.
I strongly suggest the game to anyone that’s a fan of future city scapes or post apocalyptic stories, as there’s a story here that I found to be unique and captivating. The best I can describe the soundtrack for anyone that refuses to listen to it is that it’s “classical music as mixed by Daft Punk”.